SuperHeavy
SuperHeavy
Feature
//
Documentary
Role
Director
//
Editor
//
Motion Graphics
Year
2012
SuperHeavy
Feature
//
Documentary
Role
Director
//
Editor
//
Motion Graphics
Year
2012
SuperHeavy follows an ambitious experiment: bringing together a group of globally recognized artists—Mick Jagger, Dave Stewart, Joss Stone, A. R. Rahman, and Damian Marley—as they attempt to create a new sound by blending their vastly different musical backgrounds. What begins as a loose idea quickly evolves into a sprawling, international collaboration, with recording sessions taking place across multiple countries and cultures. At its core, the documentary is less about the finished album and more about the process of creation. With no predefined structure, the group builds songs from the ground up—writing, experimenting, and often discarding ideas entirely. Despite their individual success, each artist is forced to adapt, stepping outside their familiar workflow and learning how to collaborate in a completely new environment. The film captures both the excitement and the friction that come with that process, as creative instincts clash and align in equal measure. Logistically, the project becomes just as complex as it is creatively. With sessions spread across Los Angeles, Europe, the Caribbean, and India, the collaboration unfolds in fragments—artists contributing ideas in different places and at different times, then weaving those pieces together into something cohesive. The documentary highlights how that fragmented workflow shapes the final result, turning the act of collaboration into a puzzle that’s constantly being reassembled. Ultimately, the film becomes a study in creative risk—what happens when established artists abandon familiarity in pursuit of something undefined. It’s not just about merging genres, but about navigating ego, compromise, and discovery in real time. The result is a portrait of a project that is unpredictable by design, where the process itself is the story.

On the SuperHeavy documentary, I stepped into an edit that already had some early groundwork from Shane McLafferty, who had cut together a series of rough, music video–style pieces built around several of the songs. Those became our initial anchors; key moments we could use to start shaping a larger structure around, even though there wasn’t a clear narrative yet.

Very early on, I was asked to turn around a rough assembly in just two weeks. It wasn’t about finesse, it was about getting something on screen. I was essentially throwing material together as fast as possible, pulling selects, blocking out sequences, and forcing a timeline into existence. The result was, honestly, pretty rough. Mick Jagger came in to watch the first 10–15 minutes… we hadn’t even made it through the opening credits. He nodded, stood up, walked out. Not just out of the room, but out of the building... and never came back. That was the version we were starting from.

Months later, we reopened the project with a completely different perspective, and that’s when the film really began to take shape. The turning point was using the behind-the-scenes of the Miracle Worker music video as the backbone of the film. Shot over two days on the Paramount backlot with more than 100 extras, it gave us a natural throughline; something with scale, energy, and a clear progression that we could intercut with the broader story of the band coming together.

From there, the focus became about weaving everything into that structure; balancing the global, fragmented recording process with a more grounded, visual narrative that audiences could follow. It helped unify what was otherwise a very sprawling project, giving the film momentum and cohesion without losing the experimental nature of how the music was created.

Visually, I also carried that cohesion into the motion graphics and title design. With Shepard Fairey creating the album artwork, I leaned into that aesthetic: bold, graphic, and iconic; and built a motion language that reflected it. The goal was to extend that visual identity into the film itself, so everything felt connected, from the artwork to the storytelling.

It was one of those projects where the structure didn’t exist until you built it... and once it clicked, everything else finally had something to hold onto.

 

Director / Editor
Chris James Champeau
Producer
Dave Stewart
Producer
Mick Jagger
Producer
Paul Boyd
Additional Editing
Shane McLafferty
Additional Editing
Ian Skalski
Graphic Design
Shepard Fairey
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